Saturday 27 October 2018

Session 16 in Rise of the Runelords in 5e

The first foray into The Graul Homestead was and still is a humiliating defeat to the player characters, they did what most parties do not, they ran.

Running away from the enemy saved the lives of three members as two fell in combat to the Grauls, the confined space, mixed with deadly spells from Mama Graul really hampered the abilities of the adventures.
CloudKill took the group down faster then anything I have done to them in the past, running for their lives has made them a little bit nervous for the next engagement with Mama.

  


Arriving back in Turtleback Ferry with the bodies of Toucan and Shalelu, they rushed to the Temple of Erastil where Father Maelin took them in and made arrangements to try and find 300 gold worth of diamonds for the second casting of revivify.
Shortly after the components for the spell was located and purchased and the spell was completed and both members where returned to the group.

After resting the evening and planning a new raid on the farm house brings the party into a fight for their lives, cloud kill spell starts taking a toll on the group faster then they can heal it back.

Clearing the basement out first, the group takes on the largest Ogre they have ever fought with his two giant rats the group falls back and makes short work of the Ogre and his friends.


Mama is a necromancer and she and her three zombie half-ogres start to take the party down again.





With two summoned giant octopuses (Octopi?) Charles holds back the group so that they can start to flee once again.




The group runs out the boarded up windows into the open air as Mama Graul sends the zombies in pursuit as the cleric drops spirit guardian, denoted by the blue bead.


Toucan with an incredible amount of movement runs to the front of the house to battle Mama as the Ulfgar transforms into a giant constrictor snake (represented by the T-Rex) to make short work of the zombie half-ogres.
Mama needs to escape, as the monk is making short work of the sorceress in melee.



A shimmering doorway opens up before Mama Graul as she flees from the group in fear.
They look towards the Barn, knowing that she must have fled into it or the surrounding woods?

To be continued..........  

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