Wednesday, 3 July 2019

Down the Blighted Path Conversion to 5e, Part 2

E10.
DAWN OF THE LEGION
Notice Perception DC 18 (to notice ghostly figures moving on
the darkened stage)
hp 45; Trigger proximity; Reset 1 day 
Effect: When this haunt triggers, the figures of the
Firebrand Legion appear amid a din of combat, locked
in battle. The ghostly image of a middle-aged Delbera
appears, her flaming axe in hand, ordering, “Rally to me
and shields up! Don’t give them an inch!” As she yells,
any living creatures on the stage or within 20 feet of it
are filled with fighting spirit, and must succeed a DC 15
Wisdom saving throw or begin attacking the nearest living
creature, as if affected by a song of discord. Affected
creatures have a 50% chance of attacking the nearest
creature again each round for 5 rounds unless they are
physically restrained or make a Wisdom save at the end of their turn.
Destruction: This haunt may be damaged by haunt rules as well
as thunder damage it is vulnerable too, which disrupts the din
of battle. Living creatures may also defeat the haunt by
playing the part of loyal dwarven soldiers rather than
human bandits, which requires a successful DC 12 Deception
or Performance (act) check from everyone in the theater;
dwarves receive a +5 circumstance bonus on this check.
If the haunt is defeated, a thrumming chant of dwarven
voices sounds through the hall, swearing, “And wed
ourselves to duty.”

E14.
Deadly Encounter 7,500 x.p
Haab Nuervagan (use Drannin Splithelm, princes of the apocalypse pg.210)
Changes
-Dwarven resilience for Duergar resilience
-Second wind for Enlarge
-lose the control amulet and ring of cold for invisibility.
Plus Duergar Warkord x2

E15.
FIRST BLOOD
XP 1,200
Notice Perception DC 18 (to feel the ground begin to rumble)
hp 45; Trigger proximity; Reset 1 day
Effect: This haunt triggers whenever a living creature enters
the southern half of the trophy room, causing the ground
to rumble and floor tiles to crack. The ghostly image of a
young dwarven woman in a breastplate appears in the
room, shuffling nervously and looking from side to side
while holding an axe in her hand. At initiative rank 0, a
ghostly bulette leaps from the ground and pulls her below.
Any creatures within 30 of this scene must succeed a DC 15
Wisdom save or become Stunned for 4 rounds, creatures that
succeed at their saving throws are only frightened for one round
Destruction: This haunt may be damaged by positive energy
as well as negative energy, due to its strong associations
with death. It may also be dismissed if a living creature
readies an action to attack before the bulette emerges.
The phantom bulette has an AC of 22; successfully
attacking it immediately neutralizes the haunt, “saving”
the ghostly Delbera from her fate. If the haunt is defeated,
a thrumming chant of dwarven voices sounds through the
hall, swearing, “We who are born with blade in hand.”



No comments:

Post a Comment